And again about piracy.CEO Yves Guillaume mentioned the 93-95% level of piracy of the company’s PC games. Somehow too much. Today is not 2005, the laws are stricter, the lion’s share of sales goes through digital distribution systems, two out of three games have decent multiplayer that you can’t run on a repack. And how, excuse me, is the piracy level calculated?? If we count the number of pirates by the total number of people who downloaded a torrent with a game, then such statistics are worthless. Firstly, not everyone who downloaded would buy the game if they had no other choice. Schoolchildren, students or just the game is not a fountain, but such groups are present. Secondly, there is a group of people who want to get acquainted. It’s more individual here, someone goes through several levels of the game and buys a licensed version, someone goes through the whole game and buys a license after the fact, to stimulate the developers. Yes, yes, such people exist too. The third group simply won’t play the game. T.e. There seems to be a fact of piracy, but a person goes through 1-2 levels, then forgets/forgets about the game, it lies on his HDD for some time, until he eventually demolishes it due to lack of space. The fourth group downloaded the game due to problems with the licensed copy. The notorious DRM, yeah. Therefore, the number of torrent downloaders does not reflect the real level of piracy. How could it be otherwise?? Inject spyware into the code so that it sends data about unregistered running copies? Not good, malware. Therefore, we do not know the real level of piracy (assuming that piracy is a free passage of the game by a person). Question two: if the level of piracy is so high, why are they still releasing games on PC?? Why Valve doesn’t complain about piracy? How does Creative Assembly live, which releases the not very popular (well, compared to YOBA shooters) Total War series as a PC exclusive?? Why is Ubisoft still transferring I am alive to PC?? And why do we only hear about piracy at certain moments?? For example, I very rarely hear the phrase “I’m a bad sellout”. Instead you hear “Very high level of piracy”. Just like that, suddenly, out of nowhere. Another reason might be that it’s not worth the money? Among other things, sales are the rating of the game. Therefore, piracy can also be beneficial for the publisher. The publisher says “the game didn’t sell, they pirated it,” which means the royalty payments to the developer will be much less. The publisher says “it didn’t sell, they pirated it” and it seems like it wasn’t he who was stupid by investing money in another fantasy RPG with armored bras and magic, but it seems like the evil pirates didn’t pay him for the game. But the publisher says, “We will do the second part, definitely.”. Piracy is a very convenient way to disguise lousy sales. And do the publishers themselves play so honestly?? Anno 2070’s DRM system isn’t against pirates, it’s against the secondary market. Digital distribution systems there too. On Steam, can you transfer a game you’ve played yourself to a friend?? Or resell? No. If previously it was quite possible to give a disc with a completed game to a friend to play with, now it’s somehow not very reasonable to give away the login and password for a Steam account where you bought a decent amount of games. Well, audience coverage and assortment, of course. When you have 10+ years of gaming experience, then you don’t want another shooter about fighting terrorists, an RPG about a fantasy world, where are you (ATTENTION! UNIQUE GAME FEATURE) you can become a warrior or a magician, you want something new, you want interesting characters with character, an unusual setting, a fascinating story. But instead you get the task of killing 10 more people with a new gun and clearing the dungeon of spiders. It would seem, what does sales have to do with it?? Best commentsThose who cannot present the https://nongamstopcasinosites.co.uk/ game correctly complain about piracy. Let’s remember the same Yubikov who complain about pirates. Why are they pumping?? Because of the crooked Uplay. It’s easier for a person to download than to deal with a new system. I’m generally silent about Windows LIVE. For some reason I don’t hear this from Valv. I also played Dandy in Sonic, where instead of Sonic there was Mario. Those were the PIRATES. and not now, who only has enough brains to post a hacked toy on the Internet Well, what can I say. That’s right. I had no problems with U-play and GFWL, perhaps due to the right hands, but sometimes I use a pirated product. These are those games that are not possible to buy or possible, but only in English. And if the first Payne, for example, could still be played in English, because the comics were paused and the text was translated as much as you wanted, then games where the subtitles pop up synchronously with the speech, you simply might not have time to read them, I’m not talking about translation. We planned to sell 100 thousand on PC. copies, but only 10 were sold, that’s 90% piracy. And no one cares that the game sucks. Something like this probably. Because they’re not skirts 😀 Because they are idle talkers, complain about piracy, want PCs to burn in hell (well, I exaggerated here), and then release games on PCs, funny.
There are reasons here, as the developers said, the game is not being transferred to consoles, not because it is inconvenient to play strategy on consoles, but because the consoles are old and will not withstand an army of thousands, the beauty of the game, etc.n. So it may well appear on the next consoles. And soon we may be able to, I heard the following news. What is wrong with Uplay?? I recently bought Anno 2070, everything works great, the only problem is that there are a lot of such programs on my computer: origin, steam and uplay. I have GFVL in general, after logging into it, after 3-4 minutes it writes something like “couldn’t connect, bummer for you bro”, which is furiously infuriating. Especially when you buy a game on Steam, but in order to play it I also have to register in this Small-Soft GFVL, otherwise I won’t actually “play”, why the hell should I ask?. It was funnier after all the ritual dances I knew with a tambourine around a computer, a game, an Internet connection, an antivirus, a firewall, a firewall, etc.d. I finally decided to write to their support, to which they nodded their heads at me and said something like “Hey, everything we advised didn’t help.”? Damn, that sucks dude, what can I do” and they successfully put one well-known male reproductive organ on my ticket. I think if you bought a game on Steam, the maximum you need is to be connected to it, and fuck all these GFVL, Rockstar game social club and other crap. It’s absolutely unclear why the hell Microsoft made it work on a PC if the registration is in a system designed for the X-box. Now, when I want to buy a game, but I see this very GFVL, I immediately think “F**k this s**t, i’m gonna play some %game%” It’s strange, I don’t have any problems with GFVL either, although I never mastered the mafia race, but I passed airplanes quickly. The only thing that really annoys me about it is that it’s not possible to download the game itself through it, you have to download licensed images on torrents. I confess honestly, I am a Pirate. Not because of lack of money, but because of poor internet. I have to ask friends from the nearest city to “download” the game. At the same time, I have a whole collection of licensed discs (I’ll keep silent about how they were obtained), I tried to install New Vegas 5 times, updated for a day, and at the end the connection was lost)))) I cursed Steam and my Internet… I downloaded New Vegas and completed it. Well that’s my problem, local type. As long as there is Internet, there will be piracy. As long as there are people, there will be games))) |
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